![]() Is that factoring in the passive bonuses of each? If I totally messed something up, oh well.Īs these skills pertain to my build plan, level 1 summon grizzly and level 20 heart of wolverine will provide 715 damage per round of hits from 5 maxed Spirit Wolves. Some of these calculations are not EXACT, but they are within a range of 5. The more targets the better, Spirit Wolf wins. ![]() level 20 Dire Wolf (with both skills at level 20).ġ Spirit Wolf does 52 max damage per shot.ĥ Spirit Wolves do 260 if each hits one time. I just did some simple multiplication for my own purposes, I thought other people might want the same information. Printer-friendly copy Email this topic to a friend ![]() Questions? Read the Forum FAQ and please obey the Forum Rules. In this forum, we discuss detailed game mechanics and statistics, from how Diablo II functions, to the probabilities of events happening. Oak Sage is immune to Poison in Nightmare and Hell.The Lurker Lounge: Diablo II - The Workshop At Level 1, The Oak Sage has 60 Life and adds 30% to the Life of the Druid that summoned it, as well as his minions and allies. They still however, have a corporeal form and can be killed, effectively negating the Aura-like effects. Instead, they behave in a manner more closely resembling a Paladin's Auras. The Oak Sage, Heart of Wolverine and Spirit of Barbs are unique summons that actually do not attack. However, the Oak Sage itself is very vulnerable. The increase is particularly useful for Shapeshifting Druids, who usually wade into the thick of battle. The Oak Sage is a summoned minion that passively grants a boost to Life. The Druid uses this ability to call upon a helpful spirit of Nature to enhance his well-being, as well as the health of his companions.
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